gdharness

Aureliolo/gdharness
★ 1 stars TypeScript Code/Dev Tools Updated 1d ago
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, and an MCP server in front of them.
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Quick Install

Copy the config for your editor. Some servers may need additional setup — check the README.

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "gdharness": {
      "command": "npx",
      "args": [
        "-y",
        "Aureliolo/gdharness"
      ]
    }
  }
}

README Excerpt

**A harness for driving a Godot 4 project from an agent.** It installs and manages the Godot side: two editor addons, a runtime bridge into the running game, the class cache, and the fixtures that prove any of it works. It speaks MCP, so the agent driving it can be Claude Code, Cursor, Cline, OpenCode or anything else that speaks the protocol.

Topics

gamedevgdscriptgodotgodot-enginegodot4mcpmcp-servermodel-context-protocol