Toolkit for reverse-engineering and porting Unity games, with a full Unity → Godot 4 pipeline (GUI, CLI, MCP server).
Quick Install
Copy the config for your editor. Some servers may need additional setup — check the README.
Add to claude_desktop_config.json:
{
"mcpServers": {
"unityrift": {
"command": "npx",
"args": [
"-y",
"Diphome/UnityRift"
]
}
}
}
Run in terminal:
claude mcp add unityrift npx -y Diphome/UnityRift
Add to .cursor/mcp.json:
{
"mcpServers": {
"unityrift": {
"command": "npx",
"args": [
"-y",
"Diphome/UnityRift"
]
}
}
}