uevr-mcp

elliotttate/uevr-mcp
★ 5 stars C++ AI/LLM Updated today
MCP server giving AI agents live access to any Unreal Engine game via UEVR — 103 tools for object inspection, Lua scripting, VR control, screenshots, physics, materials, animation, input injection, function hooks, and more
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Quick Install

Copy the config for your editor. Some servers may need additional setup — check the README.

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "uevr-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "elliotttate/uevr-mcp"
      ]
    }
  }
}

README Excerpt

An [MCP (Model Context Protocol)](https://modelcontextprotocol.io) server that gives AI agents live, programmatic access to any Unreal Engine game running with [UEVR](https://github.com/praydog/UEVR) — from flat-screen games injected into VR to native UE titles. - **Inspect everything.** Every UObject, every field, every UFunction — searchable and navigable from a running game. Call any method, chain multi-step queries across the object graph, batch operations in a single tick.

Tools (20)

Goblin_3MyGameMyGameMirrorRoboQuestRoboQuestMirrorSDKValuePropengineVersionHintneedsInstallpluginReachableuevr_add_componentuevr_all_childrenuevr_animation_montagesuevr_animation_play_montageuevr_animation_set_variableuevr_animation_stateuevr_animation_stop_montageuevr_asset_classesuevr_asset_finduevr_asset_load