mcp-defold

haksanlulz/mcp-defold
★ 0 stars TypeScript Code/Dev Tools Updated 1d ago
MCP (Model Context Protocol) server for driving Defold games through an in-game debug bridge: build, launch, play, and read a running game from any MCP client.
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Quick Install

Copy the config for your editor. Some servers may need additional setup — check the README.

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "mcp-defold": {
      "command": "npx",
      "args": [
        "-y",
        "haksanlulz/mcp-defold"
      ]
    }
  }
}

README Excerpt

MCP server for driving [Defold](https://defold.com) games through an in-game debug bridge. An MCP client can build the game, launch it, start a run, press inputs, and read the screen, state, and logs. Enough to playtest. I built it because tests and simulators kept passing on builds of my own games that were actually broken or unplayable. Making the agent play the real build caught what they missed.

Tools (9)

defold_bridgedefold_inputdefold_logdefold_rundefold_screendefold_startdefold_statedefold_stopdefold_test

Topics

defoldgame-developmentmcpmodel-context-protocolplaytestingtypescript