README Excerpt
A **generic, game-agnostic** [Model Context Protocol](https://modelcontextprotocol.io) (MCP) server for **AI-driven Godot development**. An AI agent (Claude Code, OpenCode, Cursor, or any stdio MCP client) connects to a live Godot 4.4+ editor and controls it programmatically — inspecting scenes, editing nodes, writing scripts, running the game, and exporting builds — all through a typed, structured API with no built-in game vocabulary.
Tools (20)
BRIDGE_DISCONNECTEDGODOT_MCP_BRIDGE_URLGODOT_MCP_GODOT_BINGODOT_MCP_HTTP_HOSTGODOT_MCP_HTTP_PORTGODOT_MCP_LOG_LEVELGODOT_MCP_PERMISSION_MODEGODOT_MCP_PROJECT_DIRGODOT_MCP_TRANSPORTINTERNAL_ERRORPRECONDITION_FAILEDPlayerRESOURCE_NOT_FOUNDTIMEOUTVALIDATION_ERRORattach_scriptcreate_scenedestructiveduplicate_nodeexport_project