didi

saworbit/didi
★ 0 stars C++ AI/LLM Updated today
🎭 High-performance native Model Context Protocol (MCP) server for Godot 4.x in C++20 with in-engine GDExtension
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Quick Install

Copy the config for your editor. Some servers may need additional setup — check the README.

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "didi": {
      "command": "npx",
      "args": [
        "-y",
        "saworbit/didi"
      ]
    }
  }
}

README Excerpt

> *"Nothing happens. Nobody comes, nobody goes. It's awful!"* — *Waiting for Godot* > > *Didi keeps the bridge native, local, and explicit about what it can actually execute.* **Didi** (`godot-mcp-native`) is a high-performance, native [Model Context Protocol (MCP)](https://modelcontextprotocol.io/) server for **Godot 4.5+**, engineered in **C++20** as a standalone executable (`didi.exe` on Windows, `didi` on POSIX) and an in-engine GDExtension library for the target platform.

Topics

ai-agentclaudecpp20cursorgame-developmentgdextensiongodotgodot4mcpmodel-context-protocol