beckett-godot-mcp

beckettlab/beckett-godot-mcp
★ 3 stars GDScript Code/Dev Tools Updated today
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, validate-before-write, no Node.js. Godot 4.2+. Free Lite; Full adds autonomous playtesting.
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Quick Install

Copy the config for your editor. Some servers may need additional setup — check the README.

Add to claude_desktop_config.json:

{
  "mcpServers": {
    "beckett-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "beckettlab/beckett-godot-mcp"
      ]
    }
  }
}

README Excerpt

> *Stop waiting for Godot.* **Beckett** is a **zero-sidecar** Model Context Protocol (MCP) server embedded directly in the **Godot 4** editor as a GDScript `EditorPlugin`. AI agents (Claude and others) drive the editor over HTTP — no Node/Python bridge, no second process, no cloud. This repository is the free, **MIT-licensed Lite edition**: the complete **inspect → author → run → SEE** dev loop (50 tools), for **GDScript *and* C#**. The AI can now *watch your running game* on the free tier: scre

Tools (9)

attach_scriptbatch_executegame_logsget_scene_treelist_signalslogs_readopen_sceneset_project_settingset_resource

Topics

aiai-agentsclaudecursorgame-developmentgdscriptgodotgodot-enginegodot-mcpgodot4mcpmcp-servermodel-context-protocolstreamable-http